Riviera: The Promised Land - Game Boy Advance
During the great Ragnarok war, the gods of Asgard were overrun by demons from Utgard. In order to save the rest of the world from demons, the gods sacrificed their lives to create Grim Angels, black-winged warriors armed with sacred weapons known as "Diviners". The Grim Angels defeated the demons, and turned Utgard into a beautiful land, Riviera.
Thousand years later, a rumor concerning the demons' return begins to spread. Hector, one of the seven Magi entrusted by the gods to watch over Riviera, sends the Grim Angels Ein and Ledah there, ordering them to activate the "Retribution", a power that would eliminate the demons but also destroy Riviera. Ein is defeated by Ursula, Riviera's guardian, and wakes up with amnesia, unaware of his past and the role he will have to play in the future of the land.
Riviera: The Promised Land is a Japanese-style role-playing game. Unlike most RPGs, it does not allow the player to physically navigate a character to explore the game world. Instead, the player activates "triggers", i.e. events that lead to cutscenes, combat, items, etc., by spending special trigger points earned during battles. This is done by investigating areas, moving from screen to screen.
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