Grand Slam Tennis 2 - Xbox 360

Grand Slam Tennis 2 - Xbox 360

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Grand Slam Tennis 2 is the sequel to the Wii exclusive Grand Slam Tennis. Originally Xbox 360 and PS3 versions were planned for the first game, but those were eventually turned into a sequel, not available for the Wii. The game focuses on the major four Grand Slam tournaments (Australian Open, French Open, US Open, and Wimbledon) with all the top players licensed for their name and likeness. Compared to the cartoon-like look of the first title, this one has a much more realistic visual style. It also includes the official courts and many known brands, including a tie-in to ESPN for broadcast integration. Just like in the first game Pat Cash delivers the commentary and analysis is done by John McEnroe. Next to famous contemporary players such as Djokovic, Federer, Henin, Murray, Nadal, Sharapova, Williams ... it includes historical players such as Becker, Borg, Evert, McEnroe and Navratilova.

Controls of shots is based on a control scheme dubbed Total Racquet Control. It allows players to determine the accuracy, power and precision of shots using the right analogue stick, used for every shot from backhand to forehand, smashes, volleys and serves. For instance just moving forward creates a flat shot, moving backwards adds spin, a quick flick forwards introduces top spin etc. This system can be practiced under the guidance of McEnroe in the Academy. Alternatively there is a separate control layout where different buttons are assigned for specific shots. The PS3 version also has optional support for the Move peripheral.

The main career mode can last up to ten years where a new player can go through multiple seasons until the number one spot is reached. Leading up to Grand Slams there are training sessions, exhibition matches and minor tournaments. Participating in these is rewarded with points that contribute to a total ranking. There are also quick games for singles and doubles, online matches, 25 classic matches called ESPN Grand Slam Tournament Classics starting from the 1980s along with fantasy matches, and so on. Players can design a custom tennis player with options such as outfits, accessories and equipment. Through an online application a photo can be imported and the Photo Game Face then models the player's head after the image. Classic players have trademark moves and a playing style based on the one they use in real life, incorporating reactions and signature moves.


 

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