Tom Clancy's Ghost Recon: Advanced Warfighter - Playstation 2

Tom Clancy's Ghost Recon: Advanced Warfighter - Playstation 2

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The version of Ghost Recon: Advanced Warfighter released for the PlayStation 2 and Xbox differs from both the Xbox 360 and the Windows version.

The player takes the role of Captain Scott Mitchell, who is a squad leader of the Ghosts. The game takes place in Mexico City where separatists have attacked an North American summit, leading to the Canadian Prime Minister being killed and the Mexican and US presidents gone missing. Throughout the campaign the player will need to rescue the presidents, recover a nuclear football and defeat the leader of the separatists.

This version of the game has a more streamlined level design and is less tactical than the other versions of the game and is entirely played from a first person perspective. Although the story, mission objectives, weapons and characters are the same as the Xbox 360 version, it has different level design and uses the UnrealEngine2 rather than the Yeti Engine. The player here only has one AI-controlled team mate with him and not a full squad. In this version the player isn't able to go prone and can't jump over fences or climbing obstacles, instead the player is able to sprint.
Xbox differs from both the Xbox 360 and the Windows version.

The player takes the role of Captain Scott Mitchell, who is a squad leader of the Ghosts. The game takes place in Mexico City where separatists have attacked an North American summit, leading to the Canadian Prime Minister being killed and the Mexican and US presidents gone missing. Throughout the campaign the player will need to rescue the presidents, recover a nuclear football and defeat the leader of the separatists.

This version of the game has a more streamlined level design and is less tactical than the other versions of the game and is entirely played from a first person perspective. Although the story, mission objectives, weapons and characters are the same as the Xbox 360 version, it has different level design and uses the UnrealEngine2 rather than the Yeti Engine. The player here only has one AI-controlled team mate with him and not a full squad. In this version the player isn't able to go prone and can't jump over fences or climbing obstacles, instead the player is able to sprint.

    Disclaimer: The product images shown are for illustration purposes only and may not be an exact representation of the product received.



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